

Since Vulcain had no lower body, perhaps it was obscured by the wreckage of the shipping container he was carried in. One boss likely lay at the end of each route. In the source code, he is simply referred to as the Sector X boss, while Spyborg is referred to as "hand boss," suggesting he was created first. In Japan, he is named "Sanger," not Vulcain, possibly a reference to the Nobel prize-winning biochemist Frederick Sanger. According to a developer, he was originally the secret weapon boss of Sector X, as the level started out as the "Androssian Army's Biological Weapons Development Factory". The "s" might stand for "stage" or "Shoshinkai," given these levels were shown off at Nintendo Space World '96, and at least some were playable.īelow is an effort to compare the early textures to the final ones in the game:Įarly Vulcain textures.

s1.o, s2.o, s3.o, and s4.o appear to be early versions of Corneria, Meteo, Titania, and Sector X respectively. Most of the following textures were extracted from. The "a" appended to Fox's icon suggests they may have planned the other teammates to have their own as well.Īssets\en\gfx\nigen_i\multigen\END contains assets for the ending sequence.Ī higher resolution render of the background for when General Pepper speaks during the ending. The bottom three icons were replaced with simple silhouettes in the final game. The night and city textures possibly from a second stage resemble Eladard from SF2. The level was later turned into the Corneria versus stage. The textures and background also resemble the first version of Titania seen at E3 1996, around when their nin files were dated. The first row is visible in Shoshinkai footage, belonging to a stage which resembles SF1's Hard Corneria. Later replaced by the two halves of Meteo's map icon. In SF1 and 2, Macbeth was the lava planet, while the white disc resembles Solar's center on the final Lylat map.Ī crude drawing of Peppy. The white circle is labeled Macbeth, perhaps indicating it was another placeholder, or that it was swapped with Solar. The pale blue planet is actually labeled Zoness, matching its description as a vacation destination and the Shoshinkai footage of it with clear waters. Aquas is called "Aquaria," and Solar is called "Sun." The green planet resembling Zoness is surprisingly labeled Fortuna, suggesting it was once a jungle planet during its development similar to its SF1 and 2 incarnation. Icons for Bolse and Area 6 were not present.įox_map.c in Source lists these assets while providing their names.

Sectors X, Y, and Z were in the folder as well, but they were final and dated much later. Notable differences include Meteo having its own icon, a possible orbit indicator for planets, a 2D rather than 3D "you are here" arrow, dotted connecting lines rather than solid, and the textures and model for the scrapped Battleship level's icon. The above assets are used to render the Lylat System and the player's path through it.
